Craig Beswetherick created 2 games and a framework for Disneyland Paris while working at Substance. The framework featured an animated intro with fireworks that exploded, some creating a ‘mickey mouse’ shape. 4 games where dynamically loaded into the framework which contained challenges.
Treasure Chest Challenge was a game where the player launched an object at a Pirate Ship, knocking over pirates to gain points. The game featured a water physics simulation.
Monkey Spell It was a drag and drop spelling game.