Rio: Flight was a game created by Craig Beswetherick while working at Substance. The game featured 3 different 3D game modes for the player to complete involving the lead character from the Rio film, Blu.
In the first game mode the player has to balance blu on top of one of the gliders from the film.
In the second game mode, jump between gliders to decrease the altitude of Blu before they fly away into the distance.
In the final game mode, crash Blu into the umbrellas on the beach while avoiding beach balls until you reach the end.
Players are rewarded with clips from the film between each level, with relate to gameplay scenarios.