Rio: Birds vs Marmosets was a game created by Craig Beswetherick while working at Substance. Within Rio: Birds vs Marmosets, the player must control characters from the game and fly them through 5 levels avoiding objects thrown by the Marmosets. Players are able to beat the Marmosets by flying into them and collecting pickups.
Players can take control of 5 different characters, each with their own attributes.
Players earn points by flying into Marmosets.