Kelloggs Coco Pops: Ancient Rooms

Ancient Rooms Start

Ancient Rooms Start

Working with GlueIsobar, we developed a game as part of a promotion for Kelloggs Coco Pops. The game involves the player controlling a kart, and jumping over and ducking under various obstacles such as flames, spikes and boulders. Ancient Rooms was deployed multinationally, and as such was localised into various languages, including arabic.

Ancient Rooms Door Puzzle

Ancient Rooms Door Puzzle

The game promoted use of codes found by using an in-pack toy supplied when someone purchased a pack of Coco Pops, which helped the user to unlock doors to different rooms.

Ancient Rooms

Ancient Rooms

Ancient Rooms was built using Box2D to control the physics, and different types of obstacles can be found on each of the different levels.

Ancient Rooms: Fire Level

Ancient Rooms: Fire Level

We were able to work with our good friend Jimp on this game, who supplied the artwork and also level design.

Ancient Rooms: Ice Level

Ancient Rooms: Ice Level

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