We are happy to announce the release of a game we worked on with Mind Orchard for LEGO Spiderman, which is now released! GrindheadGames worked on the development of this title, which features Spiderman facing his mightiest foe, the Green Goblin. Players can use either their Desktop or tablet device to play against pragmatically generated levels, while saving lives in the process.
LEGO Ranch is a new HTML5 casual game for desktop and tablet. It was created to promote a Ranch toy in the LEGO Friends product line. We worked with Mind Orchard to create the game, who supplied some really great assets to work with. The game was built using ImpactJS, and LEGO: Friends runs really well on iPad’s and Android tablets, running at 60FPS across devices.
Within the game, users are presented with requests from the 4 animals on the Ranch: a Bunny, Pony, Lamb and Chicken. To complete the tasks, the player must drag the item from a characters basket onto the correct animal. The game features an achievement system with 12 achievements to progress through.
We also want to say a special thank you to Luke Wilde for his assistance on the project.
To play the game, head over to the official LEGO website.
We recently worked on a project to produce a game for a Bud Light Super Bowl promotion. The game involves an endurance race where the user is required to complete a race which takes a minimum of 24 hours to finish. By avoiding obstacles including the legendary Kraken and Whirlpool’s of doom, the user can progress through the race and reach the end. Power Ups also are spawned throughout the level to help the player. There are 3 types of power ups available to the player, Speed Boost, Auto Pilot, and Invincibility. Each power up lasts a different amount of time, and provides a different perk to aid the completion of the journey. By collecting as many power ups as possible, and avoiding the obstacles, the player can record a record time and win a great prize from the folks over at Bud Light!
The game was deployed on the Bleacher Report website, but unfortunately is no longer live to play.
We have begun work on creating a sequel to our colourful platformer Cowlorful, currently simply known as Cowlorful 2! Hopefully we will create a better name before launch, but at the minute, that’s all we got! Jimp is once again on board to create all the fantastic artwork for the title, so you can be sure it will look fantastic.
A new feature which sets it apart from the original Cowlorful is a new underwater zone. Being underwater poses different problems for Cow, so designing and developing these levels will be extra interesting and we hope the player appreciates them too.
The game is being developed in HTML5, and will be available on mobile, tablet and desktop. Things are pretty early in development, but we have some screenshots taken by Jimp of his work on the game so far. We are also planning on recording a few development diary videos while creating this game, to share the process with other indie developers and gamers so keep your eyes and ears peeled for those.
If you missed the first Cowlorful, you can head still over to ArmorGames to give it a play.